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Magix Sound Forge Pro for Mac allows you to edit clear sound quality that you can use to record 32 channels simultaneously using 24-bit / 192kHz audio. After defining your songs, you can continue editing. This software offers you a wide range of tools to add effects and edit your songs if they are appropriate.

His first presence under the new asset is joining forces with his powerful partners in the Mac Editing package with Magix.

Originally developed by Sonic Foundry for Windows PCs, Acid Pro, Vegas Video, and Sound Forge are long-running music, video editing, and audio editing systems, respectively. In 2003, Sony acquired the Sonic Foundry line of desktop products and created its own creative software division. And over the next 13 years, the three programs have experienced a wealth of richness. The last major Acid Pro update dates back to 2008. It’s a shame that the software was pioneering at the time and paving the way for products like Ableton Live. Vegas performs a little better with Sony, and not only has Sony recently released a major update to Sound Forge for Windows in 2013, but it has also released the OS version.

The Sound Forge Pro Mac 1, which I reviewed in SOS February 2013, was a somewhat experimental prelude to the platform, which lost many of the features of the more mature Windows version, but some of them welcomed Sony in the next 2 years. The X operating system gave them hope that they could try similar ports in Vegas and Acid Pro, but that did not materialize, and the development activity has been very narrow since 2014. Then, in May 2016, the old Sonic Foundry products, as well as the SpectraLayers spectral editor, made another change in ownership, with the German company Magix, due to its professional tools such as Lamplight and for their original music, audio and video. Software, acquisition

Such a change of ownership is always of interest to long-time fans, who want to make sure that manufacturers invest in continuous development instead of eliminating software assets to integrate the technology into their products. However, so far, everything seems promising. Vegas was revived in the new version last year, and now Magix has unveiled its roadmap for the future of Sound Forge. A new version of Windows is promised later this year, but the first update to be released is version 3 of Sound Forge Pro Mac.

Freshly Forged:

Sound Forge Pro Mac 3 is built around a Windows concept, but offers many options for customizing the design. As a reminder, we need to summarize what SFPM has already provided, as this basic performance is very intact in the first Magix update. So we always get a relatively advanced audio editor built around a beautiful and engaging user interface, which is divided into four “pages”. The waveform displays are located at the top/center, where several audio files can be organized and displayed in different ways. Additional panels on either side and below the waveform display can be turned on or off and used to display additional features such as counters, file browsers, plugin chains. The file details and registration information of the plug-in windows at the top of this single-window interface are floating.

If the hardware allows, you can record audio files up to 32 channels with a maximum resolution of 24 bits / 192 kHz, with options for specifying indicators and regions in a file. A full range of common audio editing functions is included in both malicious and non-malicious editing modes. There is a wide range of internal plugins and 64-bit AU and VST plugins can also be hosted. SpectraLayers Pro users can also open a Sound Forge file for editing in this environment. The main point here is that for most common audio editing tasks and CD production tasks, SFPM, while not fully replicating the full performance of the Windows version, is a very delicate, powerful and easy-to-use platform.

So what happened? Well, there are some very useful and attractive new items in the packaging, but I think it’s fair to say that this update is evolutionary rather than revolutionary. Given the change in ownership, this may be understandable, but it may also make sense. As we’ll see in a minute, Magix has made some interesting progress without inventing the Sound Forge wheel.

Level Heads:

Given the SFPM’s core set of features, “Useful but Medium” is a great way to summarize the progress of version 3. For example, there are audio plugins with new private tags, although to some extent the basics, including Reverb, delays, noise gates, and adjustment effects. This can be useful if the SFPM3 is the first to use audio in your Mac, but if that’s not the case, I think most users will already give you plugins that cover this type of routine. . More advanced options.

New Loudness Meters that welcome audio for playback or playback are welcome. Perhaps more interesting in terms of the new professional audio editor is Loudness Meters (standard channel gauge screens) and Automatic Loudness performance. Balancing these should help those looking to create voice masters who meet AES-EBU’s high standards. The Loudness Meter panel can be added to one of the three additional screens, and its indicators show the instantaneous intensity based on the 400 millisecond window, the short-term intensity with the 3-second window, and the integrated intensity on all channels. And “intensity range”, which is a useful criterion for the dynamics of recording or mixing. There is also a real peak measurement, which detects intermittent peaks that do not appear in a typical digital peak, but can cause interruptions during signal reconstruction.

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Loudness Meter options include support for mono, stereo sound, and via Advanced tab, surround sound. You can also switch between EBU R128 (for Europe) and ATSC A85 (for North America) using the Mode drop-down menu. In addition, you have a choice between selecting +18 and +9 dB scales, as well as selecting different measurement resolutions to measure lower-level signals by adjusting the base of the meters between -12 and -138 decibels. Depending on your specific audio hardware.

If you need proof of loud compliance, the new feature of login to the audio system allows you to do this for any audio file. The new Loudness Leveling function, available in the Tools menu, analyzes the selected audio file and adjusts its volume to meet selected standards using the mode selector. If your customer needs it, it’s possible to generate a volume report for an audio file from the Tools menu, which is a summary of the various features of the volume. This text file can be used to document the compatibility of the file.

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Plug & Preview:

One of the features of the early versions of Sound Forge that may have been unusual for those used for DAW programs was that the audio and processing effects tended to be destructive, albeit with the usual neutralization options, and ways forward. It was a bit clunky to show how these processes look. Signal chain preview options are now improved, as you can configure unique plug-in chains for each audio file, and these chains are saved with the Sound Forge project file. This makes testing much easier with potential processing options and reduces the need to create multiple versions of audio files while working. After defining a series of areas in your project, you can even burn Red Book CDs simultaneously and without the need for different effects, all at once through your plugin chain. (Burning your CD in version 1 of Sound Forge Mac Pro was completely absent, but was later added as an update to version 2).

The Plug-In Chain panel allows you to apply a set of plugins to any free audio file, and SFPM3 seems to be happy to work with a number of third-party plugins as well as its own internal plugins. On a similar front, the Tools menu in SFPM3 now includes iTunes auditing options, so you can mimic what your Master audio sounds for iTunes after going through Apple’s encryption process. This process creates an audio file in M4A format so that you can perform A / B listening tests and modify your master’s style processing to best fit the template. Oh, and if you’re a video editor that requires a dedicated audio editor to correct your audio content, SFPM3 can now extract audio from a range of video file formats, including XAVC, XDCAM, and AVCHD. You simply drag and drop a video file to SFPM3, and the sound is automatically extracted and displayed in the waveform view. There are no movie preview windows, but audio can be exported to your regular video editing environment. I don’t have a problem with this process when loading a few test clips, and then I send the sound to my iMac system to iMovie or Final Cut Pro.

The bottom of the interface now offers a Find / Repair tab, which can be used to detect voice mute in the selected audio file and place markers in all problem areas. There’s also an auto-repair option, but as explained in the “Ozone and RX” box, the SFPM3 adds other audio repair options that may be more comprehensive.

Steady Rolling:

In the past, I used Sound Forge a lot to edit audio in Windows. Today, I’m mostly a Mac user, and I’m glad to see that SFPM3 keeps the interface transparent and clear, and a relatively visual workflow that has always been a strength of the program. By modifying and expanding real-time program options for the plugins of this update, Magix has certainly improved the user experience. In particular, people who use the background music / DAW background have found that plugin strings in each case are a more familiar concept than the preview options found in previous versions of Sound Forge. With one exception, when Sound Forge rebooted me on the desktop, my time with the latest version was quite smooth, and I had no problem using a wide range of third-party plugins from Waves. , Steinberg, native instruments, iZotope and Toontrack.

You can argue that Magix has adopted something for the stable version of SFPM software with version 3. However, add-ons, especially new measurement/intensity options, and the best ways to work with plugins are very welcome. Magix has also added significant value to the collaboration with iZotope, and the ozone elements and RX Elements transfer editing, repair, and mastering of very useful audio packages to the software package without the need for Magix to reinvent the SF wheel. Have. Since the purchase of the two Element versions separately represents the bulk of the purchase price, including in Sound Forge, it makes them a beautiful package. Users of the previous versions that update, even better than iZotope retail products, and the new features of Sound Forge at a slightly better price than the full retail price, get an even better deal.

About five years after its initial release, the Sound Forge Pro Mac is finally becoming the X-based audio editing environment that can seduce a novice, serious “project” producer and become an audio professional. The new feature has certainly improved SFPM with version 3. We hope that the future of Sound Forge will remain bright

Application ScreenShots:

Key features Of Sound Forge Pro Mac (Latest Version):

  • Automatic time-based recording.
  • Channel Converter.
  • File conversion automation.
  • Gracenote CD album identification.
  • Multichannel file editing and processing.
  • Multiple edit modes.
  • Supports 64-bit audio units and VST 2.x plug-ins.
  • Multichannel audio recording.
  • Advanced audio waveform editor.
  • Loudness metering.

Pros And Cons:

Pros:

  • Good value, if Ozone Elements and RX Elements are useful to you.
  • Refined plug-in support is very welcome.
  • The program’s elegant user interface and workflow has been retained and enhanced.

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Cons:

  • No video window.
  • It’s not clear what the integration with RX means for Magix’s own spectral editing package, SpectraLayers.

Minimum Operating System:

  • OS X 10.9+

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File Size: 57.99 MB

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Sound Forge Pro 13-0-0-48 WIN x86 x64…SOUND FORGE Pro 13 ha llegado para establecer el nuevo estándar en la grabación, así como en la edición y tratamiento de archivos de audio. Su amplia gama de funciones para grabaciones multicanal, el intuitivo flujo de trabajo, extremadamente potentes posibilidades para la edición y un gran repertorio en plug-ins de masterización permiten al programa ser líder en la industria de audio desde hace más de dos décadas.

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Todas las nuevas características se han desarrollado sobre tecnología de 64 bits, con soporte para efectos VST3 y a partir de los efectos de SEQUOIA, una de las soluciones líder en software para estudios de grabación, artistas y emisoras. Con las herramientas de masterización iZotope y la compatibilidad perfecta con SpectraLayers Pro 5, SOUND FORGE Pro 13 es la herramienta definitiva para una gran variedad de tareas en el sector del audio profesional, desde la edición precisa al sample hasta el master final.

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English

SOUND FORGE Pro is back and it’s better than ever. It has always been an incredible tool for recording, editing and processing audio at the highest possible standard. Thanks to its multi-channel recording, intuitive workflow, extremely powerful editing features and array of mastering plug-ins, SOUND FORGE Pro set new standards in the audio industry for over two decades. Now, with the release of SOUND FORGE Pro 13, the 64-bit engine, VST3 effect support and many more hi-end audio plug-ins secures the software position as the number one choice for audio professionals worldwide.

SOUND FORGE Pro 12 offers professional-quality mastering, editing and sound-design features all within an intuitive and inspiring interface. New features include 64-bit architecture, VST3 effect support and effects from SEQUOIA, the high-end audio workstation favoured by broadcast, post-production and mastering engineers. With the iZotope mastering tools and compatibility with SpectraLayers 5, SOUND FORGE Pro 13 is the ultimate solution for any pro audio task – from precision editing to mastering for broadcast.

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